Sunday, June 19, 2011

Images in Video Games

Through a study of the most popular 10 games for each six consoles including computer in 2001, topics of violence, racism, and sexism all had interesting reoccurring themes. Half of all games used either contained serious violence, or used violence as a significant part of the plot. Also, no punishment was given for killing in any of the games, and instead a reward normally ensued.
Looking at racism, the study showed that out of the 53 heroes in the 70 games used, 46 were white. Also, most minority characters were in sports, wrestling, or fighting games.
Sexism has a more glaring role than racism in video games, with females being severely underrepresented. Females are most likely to be portrayed as props or bystanders instead of player-controlled characters. Also, the typical female is not representative of an actual female, with a very disproportionate body, exhibiting large breasts, a very skinny waist, tight clothing, and showing lots of skin.

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